By | 09.09.2019

30 days with FLStudio 20 – Part 2: Recording and Editing Audio

Other DAWs do this implicitly. Audio in most other DAWs is stored in regions, which are ad-hoc samplers that are triggered on the beginning of the region and turned off at the end of the region. FLStudio makes this an explicit mechanism. This means that you have a number of realtime modifications available to you.
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Other DAWs do this implicitly. Audio in most other DAWs is stored in regions, which are ad-hoc samplers that are triggered on the beginning of the region and turned off at the end of the region. FLStudio makes this an explicit mechanism. This means that you have a number of realtime modifications available to you.

It has some limited options compared to normal Sampler Channels, but the interesting features: Easy normalize, DC offset and Reverse. Knob-based pitch and time adjustment with a variety of algorithms.

Fade stereo – the clip pans from left to right over the course of the clip Crossfade – This is really nifty. Crossfade removes some of the start of the audio and adds it to the end fading in to the end.

This allows you to create seamlessly overlapping loops. Surprisingly fun and useful at times. POGO – Pitch drop or pitch rise. Great for those tape speed up or tape slow sounds. It has all of the features of Audio Clips. Most of them are self-explanatory and common in samplers. Click the image above for a large image. Playlist Your browser does not support the video tag.

Simple Playlist Editing Audio is sequenced, like everything else, in the playlist. Dealing with auto clips in the playlist is a mostly familiar scenario. You can resize, cut, move, copy, paste, slip, etc… The part here is as I explained before: You can place an audio clip on any playlist track, and it will still always output to the mixer track that the audio clip channel is assigned in the channel rack. This delinking of the playlist and mixer offers you a lot of flexibility.

How Audio Recorded Recording audio can happen one of two ways: Via the Mixer?? Neither of these are really ideal, but there are pros and cons. Well… no. If you have any effects on your mixer channel then those effects are recorded. If you want to monitor live effects like reverb on your vocals , then you need to select a clean Mixer channel, create a send to another track, add effects to your other track and then record on your blank mixer channel.

Recording through the mixer assigns the audio clip to the mixer track that the recording mixer track was assigned to. Now your audio is assigned to the track you routed to. The playlist can automatically drop your audio clip on to the next free track.

What if you want the audio elsewhere? I find that you often need to move the audio around manually after recording if you want to keep your project organized. That may seem like a lot, but they get eaten up very quickly. This becomes notable when you read the above issues and notice that you often need 2 mixer tracks per recording input.

Along with your normal project, mixer channels get eaten up very quickly. If you are doing something simple like recording vocals for an electronic track then this is only mildly annoying. So after you setup your mixer channel or two! Then after that you most likely still need to make adjustments to your project to maintain some semblance of organization.

In other DAWs you select your input, record enable and hit record. Your recording is on the track you assigned it. No need for a second track. No browsing the mixer. No moving clips around. Overdubbing workflow Overdubbing Audio There is a few brightsides though! So you can have overdubs neatly sequenced across multiple tracks in the playlist, but they all go to one mixer track.

In the image above I have recorded a vocal track, then recorded 4 overdubs. So every overdub goes to the 5th mixer track no matter where it appears in the playlist. So I can have my vocal overdubs separated and nicely organized without needing to eat up mixer tracks. Loop Recording Your browser does not support the video tag.

Loop Recording FLStudio supports one of my absolute favorite features: Loop Overdub Recording. This means that you can setup a loop, record, and each loop records a new part.

The important thing here is that you can hear each previous take from previous loops as you record. This means that you can live record harmonies or piece of a complex solo note by note with audio recording. Maybe even record a drum-part bit by bit.

Edison Recording Your browser does not support the video tag. Edison is an effect. It only records the signal that comes to that point, so you can place other effects after it. With playlist tracks, any effects on the track are recorded. With Edison, only effects before Edison are recorded. The downside, and this can be a fairly significant downside, is that your audio is not ready to use after recording. You have to do send the audio to the playlist and place it appropriately.

Doing something with the recording is where the workflow really seems to stumble. The manual says Edison will play back the equivalent region based on time , as selected in the host. For example, if you record your whole song into Edison you can select a part of the song in FL Studio and Edison will play the same selected part.. This only helps if you start recording at the beginning of the project and want to seek during playback.

If you want to begin recording in the middle of your project, Edison will not sync to the place in the playlist where you recorded. You may be familiar with Loop Recording workflows from other DAWs where you can record in a loop, you get various takes and then you can comp them using some implementation of some comping feature. Edison only does the first part. You can record in a loop. It adds markers to each loop. There are some neat features: Very neat.

De-clicked editing – edits can be done with small fade-ins to avoid clicking. Fairly normal feature for DAWs, but good to have. Noise removal – The noise removal tool is fairly decent for the average user with low-quality equipment. Blur – Blur is an interesting convolution based effect. Great for creating soundscapes and textures from any sample. Most effects are destructive.

You need to undo them both and redo them manually. Destructive effects will apply your envelopes. If you have a level envelope then wish to use the blur tool or normalize etc… then your envelopes will be rendered and reset to zero!

I consider this a terrible thing. No easy audio warping. You can not use Edison to edit audio in the context of a project. You have to make edits, send them to the play list, listen and possibly redo the whole workflow to make changes.

Possibly some layers of undo and manual redo too! Edison does not follow recording start time. If you start recording at 2: It sees the recording starting at Fade editing is limited. You get 2 fade styles: No crossfading between adjacent files unless you jump through hoops and consolidate the 2 clips. Edison is an effect in your mixer. Edison records to RAM, not to disk. If you are short on ram then this is an issue.

Yes, I am used to linear sequencers, but I did come into digital audio by using Trackers. I am familiar with the style of disconnected recording where the idea is to record something and use it in a project.

The Best for Beginners: FL Studio

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VIDEO: 30 days with FLStudio 20 – Part 2: Recording and Editing Audio

There are a ton of new features to check out in Image-Line’s long-awaited FL Studio 20 – in this blog post, we highlight some of our favorites that. Music Production in FL Studio 20 – Learn How To Manage FL Studio in Just One Day – Creating Music, Mixing & Mastering. Buy from Scan – FL Studio 20 Producer Edition – Digital Audio Workstation DAW Software.

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