By | 22.07.2019

Review: Substance Painter 2

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You can clone an area of the texture duplicate it and then paint that sample elsewhere on the texture or on other textures. There are two cloning approaches: With dynamic cloning, the clone source moves as you paint. In the following DynamicClone example, a small area of the top eye was set as the clone source.
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Shares Our Verdict With new tools and more power, this is an essential addition to any 3D artist’s workflow. For Rock-solid and easy to use Top quality output Against A handful of minor bugs Allegorithmic ‘s flagship application Substance Painter 2 comes with new tools, like Clone and Smudge.

Out of the box, Painter 2 feels smoother when using brushes and detailing — on tablet and mouse. This may be due to the release’s listed improved viewport feedback when the engine is doing strong computations. In addition, there have been some additions to the toolbar, like the new Smudge and Clone features. These provide a non-destructive workflow and work roughly the same: The Smudge tool is pretty straight forward, but Painter’s Clone tool isn’t entirely like, for example, Photoshop CC ‘s: This can be a small hassle if you want your cloned layer s to be unique, but nothing an extra layer and tweaking won’t fix.

Painter 2 feels smoother when using brushes and detailing — on tablet and mouse Cirstyn Bech-Yagher Allegorithmic have also put some rethought into Painter’s shelves; the mask generators in particular. Here you’ll find one of its best new features: Replacing the mask builder from earlier versions, Painter’s mask-generating capabilities have now been put into one big, beefed up generator.

This provides a lot more control than the earlier ones, and makes better use of the baked maps from the Additional Maps slots. This allows vast flexibility in how and what you mask, down to Quixel-like control over the baked maps you’ve added. Combined with the ability to use materials as well as procedurals, you can create even more detailed masks for your textures. And as an added bonus, you can save and reuse the outputs of the generator as Smart Masks. No release is perfect and Painter is no exception.

The shelf could’ve benefitted from a setup like ZBrush’s Lightbox, instead of giving it more content, no matter how nice.

If you’re on one of the new UHD screens, you may need to squint a little as font scaling hasn’t been implemented yet. But the Painter team is very present in its forum and they fix their bugs fast. These issues aside, it’s a rock-solid release, and if you’re looking for ease, speed and excellent output, this is worth checking out. The Verdict out of 10 Review: Substance Painter 2 With new tools and more power, this is an essential addition to any 3D artist’s workflow.

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Shares Our Verdict With new tools and more power, this is an essential addition to any 3D artist’s workflow. For Rock-solid and easy to use Top quality output Against A handful of minor bugs Allegorithmic ‘s flagship application Substance Painter 2 comes with new tools, like Clone and Smudge. Out of the box, Painter 2 feels smoother when using brushes and detailing — on tablet and mouse. This may be due to the release’s listed improved viewport feedback when the engine is doing strong computations. In addition, there have been some additions to the toolbar, like the new Smudge and Clone features. These provide a non-destructive workflow and work roughly the same:

VIDEO: substance painter – Unity Forum

Sep 26, Learn how to use the Clone tool to fix baking errors in the AO map. Fixing ambient occlusion (AO) using Clone Brush: Substance Painter. Substance Painter has now grown into an industry standard and that’s This new release includes a brand new pathtracing renderer, new smudge and clone tools, Smart masks, . “Substance Painter is a tool made for the creators out there. I know that the clone tool is coming but will it be able to clone on a fill layer? I’m curious if I’ll be able to clone on maps that I’ve imported into Painter.

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